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Ffxi toau leveling zone map3/19/2023 Speaking of inventory management, while Final Fantasy XI taunted me with greyed out inventory slots and a promise I could somehow unlock those slots, I never knew where to make that happen. Nor did the game clue me into how to stack items or manage my inventory. I did NOT get a tutorial on how to set up macros. What I did NOT acquire in my thirty-plus hours was a full understanding of how to play it efficiently or with any sense of satisfaction. I had an excessive amount of raw materials for the smithing mechanic, crystals I could utilize to enchant equipment, and a myriad of class-specific weapons to use if I intended to switch things up with my character's job. I spent upwards of thirty-five hours completing the initial suite of quests and was left astonished at what little I had to show for it. Even Final Fantasy XI's most ardent defenders will struggle to say its "vanilla" storyline is its best effort. However, these plotlines were tried and true tropes I have seen in countless prior Final Fantasy games. Sure, the base game provides an exciting story about kings and queens trying to restore their decrepit nations' former glory. I felt as if I had seen broad brushstrokes hinting at an epic story or world, but nothing ever transpired into something grand. After concluding my time with the game's original questline, the game left me with an empty and unsatisfying impression. First, no game quite like Final Fantasy XI has ever made me feel like a useless sack. I want to weave you all a tale regarding why the highly anticipated "conclusion" to my series on Final Fantasy XI has taken as long as it has to write and publish. Part 11: I Completed All Of The Starting Quests, And I Want My Goddamn Time Back Easier said than done. I Spent My Summer Playing The WRONG Final Fantasy MMORPG - Part 1: Mistakes Were Made.Author's Note: If you missed the first part of this series, here's the link:
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